const uint8_t level21 [] PROGMEM = {
// Tiles
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
0x00, 0x00, 0x00, 0x07, 0x00, 0x20, 0x07, 0x00, 0x4C, 
0x00, 0x00, 0x0C, 0x00, 0x00, 0x0C, 0x60, 0xC3, 0x0C, 
0x60, 0xC3, 0x0C, 0x60, 0xC3, 0x0C, 0x60, 0xC3, 0x4C, 
0x01, 0xC0, 0x0C, 0x01, 0xC0, 0x0C, 0x39, 0xC0, 0x0C, 
0x39, 0xC0, 0x0C, 0x38, 0xC0, 0x0C, 0x00, 0xC0, 0x2C, 
0x00, 0xC0, 0x0C, 0x00, 0xC0, 0x0C, 0x00, 0xC0, 0x00, 
0x00, 0xC0, 0x0C, 0x00, 0xDF, 0x6C, 0x00, 0xDE, 0x6C, 
// Objects
0x77,0x16,0x14,0x77,0x15,0x14,0x76,0x16,0x14,0x76,0x15,0x14,0x76,0x08,0x0A,0x15,0x0A,
0xB4,0x10,0xB3,0x08,0x92,0x15,0xB2,0x02,0xAC,0x11,0x8C,0x85,
0x6C,0x00,0x05,0xCA,0x2B,0xA7,0x15,0x47,0x08,0x47,0x05,0x86,0x16,
0x85,0x15,0x23,0x01,0xA2,0x0A,
// EoL
0xFF
};